!!! Web version might not work properly !!!

*DISCLAIMER: This is a prototype/proof of concept meant to showcase a few of the characters. Not a full game.*

Concept:

- Magic themed tournament style class-based shooter.

- You compete in either a 1v1,2v2 or 3v3 fast-paced match. If you win, you move to the next stage of the tournament, if you lose, instead of waiting for the whole thing to finish, you can immediately leave and queue up again.

Story:

*World:

- A society of wizards living on floating islands in the sky.

- The reigning form of government is a Theocracy centered around worshipping The Sun, at its head is an armed force of religious knights called The Order of Light.

- The Order of Light is comprised entirely of skilled pyromancers who control white flames.

- After suffering a major loss in a military conflict The Order of Light started seeking out young children with a talent for fire magic and indoctrinating them into the order.

- Sky-Pirates are people who actively oppose The Order of Light, originally comprised mostly of people whos loved ones were taken by them. 

- Sky-Pirates are deemed as wanted criminals. Most of them live on their ships, flying from island to island.

*Characters:

- Fibb and Jira are twins and former Sky-Pirates, currently working as mercenaries, who were hired by a nobleman to bring back his runaway daughter.

- Aria is a talented pyromancer and the daughter of a nobleman. She ran away from home after finding out that her father planned to enlist her into The Order of Light.

-Upon finding her and hearing her story, Fibb and Jira, instead of returning to her father, invited Aria to join them as they travel together reassembling their former pirate crew.

*Magic:

- There are 3 main categories of magic: Wind, Fire, Water. These extend into sub-categories such as Ice, Storm, Explosion, Light.....

- Everyone can learn, practice and improve their magic but Magic Academies are quite expensive which  means that wealthy people are more familiar with magic then others who either don't know much about it or have a very crude understanding of it.

- However those who received an official education tend to be more predictable because their ways of casting spells are all standardized. If you can recognize the words they're saying or the hand movements they're making, you can immediately tell what spell they are going to cast.

- Whereas those who didn't receive an official education will have more culturally diverse methods of spellcasting. For example, people from neighboring islands might have completely different ways of casting spells.


Assets:

https://assetstore.unity.com/packages/3d/characters/medieval-cartoon-warriors-90...

https://assetstore.unity.com/packages/3d/props/weapons/stylized-crossbow-243342

https://assetstore.unity.com/packages/3d/environments/sun-temple-115417

https://freesound.org/people/Sirkoto51/

https://freesound.org/people/FoolBoyMedia/sounds/347848/

https://alkakrab.itch.io/free-25-fantasy-rpg-game-tracks-no-copyright-vol-2

https://freesound.org/people/SDLx/sounds/211165/

https://freesound.org/people/Cell31_Sound_Productions/sounds/263510/

https://freesound.org/people/byjoshberry/sounds/435670/

Download

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Click download now to get access to the following files:

SpellBound.7z 213 MB

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